ConstructSim Planner CONNECT Edition Update 5 Help

Customizing Button Assignments

Once you have mapped your physical buttons in the Button Mappings dialog, you can use the Button Assignments dialog (Workspace > Button Assignments), to assign ConstructSim Planner key-ins and to add key combinations to logical buttons, thus creating additional button assignments. The default button assignments can be changed.

For example, you could assign <Alt+Tentative> to send the key-in PLACE FENCE.

  1. In the Button Assignments dialog, turn on Alt and select Tentative in the list box.

  2. In the Action text box, type place fence and press the <Enter> key.

  3. Click OK.

The 3D Data and 3D Tentative "logical" buttons are not mapped to physical buttons in the Button Mappings dialog. You can use the Button Assignments dialog to create your own button assignments for 3D Data and 3D Tentative. The Data, Tentative, and Reset logical buttons are already mapped to physical buttons in the Button Mappings dialog, however, you may want to create additional button assignments for them.

The following table lists the key-ins to use for these logical buttons when you add button assignments for them.

Logical button name

Key-in

Data

BUTTONACTION DATA

Tentative

BUTTONACTION TENTATIVE

Reset

BUTTONACTION RESET

3D Data

BUTTONACTION 3DDATA

3D Tentative

BUTTONACTION 3DTENTATIVE

Note: You could assign a function key to perform these logical button actions, too. For example, you could add the BUTTONACTION RESET key-in to a function key.

Button assignments are stored in button menus. The dialog's title bar identifies the open button menu. The default button menu in the Default workspace is default.btnmenu, which is installed in Bentley's ..\Workspace\Interfaces\Buttons directory.